By normal means, you cannot use the Slingshot outside of Context Sensitive zone areas, but by hacking the game, you can make Conker in multiplayer mode(or anyelse multiplayer character for that matter) launch an ”conker” as if he were actually using the Slingshot(the nut’s image will disappear in Multiplayer, as it’s not ”supposed” to be spawning here). if the ”conker” hits another multiplayer character, he will get hit, and jump in pain as if he were stung by a wasp, but launched into the air higher than usual, before coming down again. This behaviour, of what i’ve noticed, appears to be a leftover from Twelve Tales, which were presumably intended for that prototypes multiplayer mode if another Conker character gets hit by a nut fired at him. No wonder why I don’t think the final game is based on Banjo-Kazooie(or Tooie?) code, because it contains some leftovers from the aforementioned Twelve Tales prototype.. Well, if only the prototype had been aquired by someone, dumped in ROM format and released on the internet, only then could we find out if both games shared the same mechanics… Anyway, here’s an move hack i made that makes Player 1 fire an nut whenever D-pad Up is pressed. It is a bit buggy at times, and could also cause the player to get stuck in his place sometimes, but its usable, and works quite fine.
press D-pad Up to shoot a conker (C.Guru)[PAL]